136 2108 0965
136 2108 0965
1039900924
1039900924@qq.com
在 x:\《完美世界》国际版\element\userdata\character\customize文件夹
为女羽灵
为男羽灵
为男武侠
为男法师
为女武侠
为女法师
为女羽芒
为男羽芒
为妖兽
为妖精
至于代码,去论坛搜,好多人放出,还有图
在《完美世界》国际版\element\userdata\character 类似的文件
点开就会看到是一个记事本一样的文件, 文件夾是男羽芒,先把该文件夹复制保存在别的地方,然后清空里面的内容,把下面的代码复制到里面。
为女羽灵的形象修改默认配置
为男羽灵的形象修改默认配置
为男武侠的形象修改默认配置
为男法师的形象修改默认配置
为女武侠的形象修改默认配置
为女法师的形象修改默认配置
为女羽芒的形象修改默认配置
为男羽芒的形象修改默认配置
为妖兽的形象修改默认配置
为妖精的形象修改默认配置
[3Parts]
scaleUp =
scaleMiddle =
scaleDown =
[BlendFace]
idFaceShape
idFaceShape
blendFaceShape =
[Face]
scaleFaceH =
scaleFace =
idFaceTex =
[Faling]
idFalingSkin =
idFalingTex =
[Forehead]
offsetForeheadH =
offsetForehead =
offsetForeheadZ =
rotateForehead =
scaleForehead =
[YokeBone]
offsetYokeBoneH =
offsetYokeBone =
offsetYokeBoneZ =
rotateYokeBone =
scaleYokeBone =
[Cheek]
offsetCheekH =
offsetCheek =
offsetCheekZ =
scaleCheek =
[Chain]
offsetChain =
offsetChainZ =
rotateChain =
scaleChainH =
[Jaw]
offsetJawH =
offsetJaw =
offsetJawZ =
scaleJawSpecial =
scaleJawH =
scaleJaw =
[Eye]
idEyeBaseTex =
idEyeHighTex =
idEyeBallTex =
idEyeShape =
scaleEyeH =
scaleEye =
rotateEye =
offsetEyeH =
offsetEye =
offseteyeZ =
scaleEyeBall =
scaleEyeH2 =
scaleEye2 =
rotateEye2 =
offsetEyeH2 =
offsetEye2 =
offseteyeZ2 =
scaleEyeBall2 =
[Brow]
idBrowTex =
idBrowShape =
scaleBrowH =
scaleBrow =
rotateBrow =
offsetBrowH =
offsetBrow =
offsetBrowZ =
scaleBrowH2 =
scaleBrow
rotateBrow2 =
offsetBrowH2 =
offsetBrow2 =
offsetBrowZ2 =
[Nose]
idNoseTex =
idNoseTipShape =
scaleNoseTipH =
scaleNoseTip =
scaleNoseTipZ =
offsetNoseTip =
idNoseBridgeShape =
scaleBridgeTipH =
offsetBridgeTipZ =
[Mouth]
idMouthUpLipLine =
idMouthMidLipLine =
idMouthDownLipLine =
thickUpLip =
thickDownLip =
scaleMouthH =
offsetMouth =
offsetMOuthZ =
idMouthTex =
offsetCornerOfMouthSpecial =
scaleMouthH
offsetCornerOfMouthSpecial2 =
[Ear]
idEarShape =
scaleEar =
offsetEar =
[Hair]
idHairModel =
idHairTex = 3
[Moustache]
idMoustacheTex =
idMoustacheSkin =
idGoateeTex =
[Color]
colorHair = 3
colorface =
colorEye =
colorBrow =
colorMouth =
colorEyeBall =
colorMoustache = 1
[Body]
bodyID = 0
colorBody =
headScale =
upScale =
waistScale =
armWidth =
legWidth =
breastScale =
3Parts]
scaleUp =
scaleMiddle =
scaleDown =
[BlendFace]
idFaceShape
idFaceShape
blendFaceShape =
[Face]
scaleFaceH =
scaleFace =
idFaceTex = 5
[Faling]
idFalingSkin =
idFalingTex =
[Forehead]
offsetForeheadH =
offsetForehead =
offsetForeheadZ =
rotateForehead =
scaleForehead =
[YokeBone]
offsetYokeBoneH =
offsetYokeBone =
offsetYokeBoneZ =
rotateYokeBone =
scaleYokeBone =
[Cheek]
offsetCheekH =
offsetCheek =
offsetCheekZ =
scaleCheek =
[Chain]
offsetChain =
offsetChainZ =
rotateChain =
scaleChainH =
[Jaw]
offsetJawH =
offsetJaw =
offsetJawZ =
scaleJawSpecial =
scaleJawH =
scaleJaw =
[Eye]
idEyeBaseTex =
idEyeHighTex =
idEyeBallTex = 9
idEyeShape =
scaleEyeH =
scaleEye =
rotateEye =
offsetEyeH =
offsetEye =
offseteyeZ =
scaleEyeBall =
scaleEyeH2 =
scaleEye
rotateEye2 =
offsetEyeH2 =
offsetEye2 =
offseteyeZ2 =
scaleEyeBall2 =
[Brow]
idBrowTex = 7
idBrowShape =
scaleBrowH =
scaleBrow =
rotateBrow =
offsetBrowH =
offsetBrow =
offsetBrowZ =
scaleBrowH2 =
scaleBrow
rotateBrow2 =
offsetBrowH2 =
offsetBrow2 =
offsetBrowZ2 =
[Nose]
idNoseTex = 4
idNoseTipShape =
scaleNoseTipH =
scaleNoseTip =
scaleNoseTipZ =
offsetNoseTip =
idNoseBridgeShape =
scaleBridgeTipH =
offsetBridgeTipZ =
[Mouth]
idMouthUpLipLine =
idMouthMidLipLine =
idMouthDownLipLine =
thickUpLip =
thickDownLip =
scaleMouthH =
offsetMouth =
offsetMOuthZ =
idMouthTex =
offsetCornerOfMouthSpecial =
scaleMouthH
offsetCornerOfMouthSpecial2 =
[Ear]
idEarShape =
scaleEar =
offsetEar =
[Hair]
idHairModel =
idHairTex = 3
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
[Color]
colorHair = 1
colorFace = 1
colorEye =
colorBrow = 6
colorMouth =
colorEyeBall =
colorMoustache = 0
[Body]
bodyID = 1
colorBody = 1
headScale =
upScale =
waistScale =
armWidth =
legWidth =
breastScale =
方论坛兔子的人物代码比较全,主要是有图可参考
scaleUp =
scaleMiddle =
scaleDown =
[BlendFace]
idFaceShape
idFaceShape
blendFaceShape =
scaleFaceH =
scaleFace =
idFaceTex = 5
idFalingSkin =
idFalingTex =
[Forehead]
offsetForeheadH =
offsetForehead =
offsetForeheadZ =
rotateForehead =
scaleForehead =
[YokeBone]
offsetYokeBoneH =
offsetYokeBone =
offsetYokeBoneZ =
rotateYokeBone =
scaleYokeBone =
offsetCheekH =
offsetCheek =
offsetCheekZ =
scaleCheek =
offsetChain =
offsetChainZ =
rotateChain =
scaleChainH =
offsetJawH =
offsetJaw =
offsetJawZ =
scaleJawSpecial =
scaleJawH =
scaleJaw =
idEyeBaseTex =
idEyeHighTex =
idEyeBallTex = 9
idEyeShape =
scaleEyeH =
scaleEye =
rotateEye =
offsetEyeH =
offsetEye =
offseteyeZ =
scaleEyeBall =
scaleEyeH
scaleEye2 =
rotateEye2 =
offsetEyeH2 =
offsetEye2 =
offseteyeZ2 =
scaleEyeBall2 =
idBrowTex = 7
idBrowShape =
scaleBrowH =
scaleBrow =
rotateBrow =
offsetBrowH =
offsetBrow =
offsetBrowZ =
scaleBrowH
scaleBrow2 =
rotateBrow2 =
offsetBrowH2 =
offsetBrow2 =
offsetBrowZ2 =
idNoseTex = 1
idNoseTipShape =
scaleNoseTipH =
scaleNoseTip =
scaleNoseTipZ =
offsetNoseTip =
idNoseBridgeShape =
scaleBridgeTipH =
offsetBridgeTipZ =
idMouthUpLipLine =
idMouthMidLipLine =
idMouthDownLipLine =
thickUpLip =
thickDownLip =
scaleMouthH =
offsetMouth =
offsetMOuthZ =
idMouthTex =
offsetCornerOfMouthSpecial =
scaleMouthH
offsetCornerOfMouthSpecial2 =
idEarShape =
scaleEar =
offsetEar =
idHairModel =
idHairTex = 3
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
colorHair =
colorFace =
colorEye =
colorBrow =
colorMouth =
colorEyeBall =
colorMoustache = 1
bodyID = 4
colorBody =
headScale =
upScale =
waistScale =
armWidth =
legWidth =
breastScale =
为女羽灵的形象修改默认配置
为男羽灵的形象修改默认配置
为男武侠的形象修改默认配置
为男法师的形象修改默认配置
为女武侠的形象修改默认配置
为女法师的形象修改默认配置
为女羽芒的形象修改默认配置
为男羽芒的形象修改默认配置
偶主要修改了
[Body]
bodyID =
colorBody =
headScale = 头
upScale = 上身
waistScale = 下身
armWidth =胳膊
legWidth =大腿
breastScale =胸
基本就是改这5项就可以了 然后进入游戏 新建人物 哈哈 你看到了什么?
首先,开完美世界文件夹:
然后开 element文件夹
接着,开:\userdata文件夹
最后开:character文件夹
好了,然后你会看到个文件,
以SS为例,找到:,这个是SS
,以次类推,单数是美女,双数是帅哥。
,看到许多乱七八糟的参数,对么?
先不用管他是干什么用的。找到最下面的[Body],这里是你的身体
HOHO看过第一个视频的,现在知道了吧,还是改这个参数,注意:最大
大于后后果不是很严重,但是容易造成数据过大,上次就有个朋友把点卡改没了,
但是请放心,这里不会。
然后看到[Body]下有个参数, BODYID是你身体的类型,比如SS的0就是老虎,3是
熊猫,1是狮子……其他的请玩家自己试试看吧。注意,其他参数最好不要动,需要修改的
就是那几个的数据:一共6个分别是:
armWidth = 胳膊
legWidth = 腿
headScale = 头
upScale = 上身
waistScale = 腰
breastScale = 胸
更改这几个就可以了,改完后不要忘了存档!!!
PS。这里给大家一个小技巧:
看到[Hair]这个参数
这个是你的发型,如果你想让你的SS变成蛐蛐(带个WX的犄角)
你可以把WX的头部参数拷到这里,方法么?还是用上次的存档方法咯HOHO,存完了找
[Hair]参数,把里面的两个数值完全复制过来就可以了,
好了话不多说我来改个给大家看看,我改的是大胖狼!
好了新建立个角色看下吧,改的什么,建什么。
嘿嘿好看吧!
修改完了存档,进入游戏,就可以看效果了
身高你吧upScale waistScale 这 就变成高高的了.